A developer describes the creation of Catlantean 3D, a first-person shooter built using 1990s graphics techniques including 320x240 resolution and 256-color palettes. The project employs raycasting rendering with a carefully crafted color palette and sophisticated lighting algorithms to replicate the visual style of classic games like Doom and Duke Nukem.
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A developer describes the creation of Catlantean 3D, a first-person shooter built using 1990s graphics techniques including 320x240 resolution and 256-color palettes. The project employs raycasting rendering with a carefully crafted color palette and sophisticated lighting algorithms to replicate the visual style of classic games like Doom and Duke Nukem.