An Ars Technica writer explains why they disliked The Witcher 3 despite its critical acclaim, arguing that RPG preferences vary widely based on whether players prefer creating custom characters versus playing predefined protagonists, and whether they enjoy power fantasies or progression from novice to master.
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An Ars Technica writer explains why they disliked The Witcher 3 despite its critical acclaim, arguing that RPG preferences vary widely based on whether players prefer creating custom characters versus playing predefined protagonists, and whether they enjoy power fantasies or progression from novice to master.